waveform AI changes

Signed-off-by: ale <ale@manalejandro.com>
Este commit está contenido en:
ale
2025-06-04 22:00:32 +02:00
padre 2aace1ee5a
commit 824bb94eeb

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@@ -16,10 +16,16 @@ const animateBars = (analyser, canvas, ctx, dataArray, bufferLength) => {
const barWidth = Math.max(3, Math.floor(canvas.width / barCount)); // Thinner bars
const step = Math.floor(bufferLength / barCount);
// Debug: Check if we're getting real data
const hasAudioData = dataArray.some(value => value > 0);
if (!hasAudioData) {
// TV browser might not be getting real audio data, create fallback animation
// More sophisticated detection for TV browsers
const maxValue = Math.max(...dataArray);
const averageLevel = dataArray.reduce((sum, value) => sum + value, 0) / dataArray.length;
const activeValues = dataArray.filter(value => value > 5).length;
// TV browsers often return very low values or all zeros
const hasRealAudioData = maxValue > 10 && averageLevel > 1 && activeValues > 10;
if (!hasRealAudioData) {
// TV browser fallback animation
const time = Date.now();
for (let i = 0; i < barCount; i++) {
const wave1 = Math.sin(time * 0.003 + i * 0.3) * 0.4;
@@ -45,6 +51,7 @@ const animateBars = (analyser, canvas, ctx, dataArray, bufferLength) => {
return true;
}
// Real audio data rendering for PC browsers
let x = 0;
for (let i = 0; i < barCount; i++) {