rustkernel/kernel/src/console.rs
ale da14be0d9a
build ok 3
Signed-off-by: ale <ale@manalejandro.com>
2025-06-16 01:02:25 +02:00

252 lines
7.1 KiB
Rust

// SPDX-License-Identifier: GPL-2.0
//! Console and kernel output
use core::fmt::{self, Write};
use crate::sync::Spinlock;
use crate::error::Result;
/// Console writer
static CONSOLE: Spinlock<Console> = Spinlock::new(Console::new());
/// VGA text mode colors
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[repr(u8)]
pub enum Color {
Black = 0,
Blue = 1,
Green = 2,
Cyan = 3,
Red = 4,
Magenta = 5,
Brown = 6,
LightGray = 7,
DarkGray = 8,
LightBlue = 9,
LightGreen = 10,
LightCyan = 11,
LightRed = 12,
Pink = 13,
Yellow = 14,
White = 15,
}
/// VGA text mode color code combining foreground and background colors
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[repr(transparent)]
struct ColorCode(u8);
impl ColorCode {
const fn new(foreground: Color, background: Color) -> ColorCode {
ColorCode((background as u8) << 4 | (foreground as u8))
}
}
/// VGA text mode screen character
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[repr(C)]
struct ScreenChar {
ascii_character: u8,
color_code: ColorCode,
}
/// VGA text mode buffer dimensions
const BUFFER_HEIGHT: usize = 25;
const BUFFER_WIDTH: usize = 80;
/// VGA text mode buffer structure
#[repr(transparent)]
struct Buffer {
chars: [[ScreenChar; BUFFER_WIDTH]; BUFFER_HEIGHT],
}
struct Console {
initialized: bool,
vga_buffer: Option<&'static mut Buffer>,
column_position: usize,
color_code: ColorCode,
}
impl Console {
const fn new() -> Self {
Self {
initialized: false,
vga_buffer: None,
column_position: 0,
color_code: ColorCode::new(Color::Yellow, Color::Black),
}
}
fn init(&mut self) -> Result<()> {
// Initialize VGA text mode buffer
self.vga_buffer = Some(unsafe { &mut *(0xb8000 as *mut Buffer) });
// Initialize serial port (COM1)
self.init_serial();
self.clear_screen();
self.initialized = true;
Ok(())
}
fn init_serial(&self) {
unsafe {
// Disable interrupts
core::arch::asm!("out dx, al", in("dx") 0x3F9u16, in("al") 0x00u8);
// Set baud rate divisor
core::arch::asm!("out dx, al", in("dx") 0x3FBu16, in("al") 0x80u8); // Enable DLAB
core::arch::asm!("out dx, al", in("dx") 0x3F8u16, in("al") 0x03u8); // Divisor low byte (38400 baud)
core::arch::asm!("out dx, al", in("dx") 0x3F9u16, in("al") 0x00u8); // Divisor high byte
// Configure line
core::arch::asm!("out dx, al", in("dx") 0x3FBu16, in("al") 0x03u8); // 8 bits, no parity, one stop bit
core::arch::asm!("out dx, al", in("dx") 0x3FCu16, in("al") 0xC7u8); // Enable FIFO, clear, 14-byte threshold
core::arch::asm!("out dx, al", in("dx") 0x3FEu16, in("al") 0x0Bu8); // IRQs enabled, RTS/DSR set
}
}
fn clear_screen(&mut self) {
if let Some(ref mut buffer) = self.vga_buffer {
let blank = ScreenChar {
ascii_character: b' ',
color_code: self.color_code,
};
for row in 0..BUFFER_HEIGHT {
for col in 0..BUFFER_WIDTH {
unsafe {
core::ptr::write_volatile(&mut buffer.chars[row][col] as *mut ScreenChar, blank);
}
}
}
}
self.column_position = 0;
}
fn write_str(&mut self, s: &str) {
if !self.initialized {
return;
}
for byte in s.bytes() {
match byte {
b'\n' => self.new_line(),
byte => {
self.write_byte(byte);
}
}
}
}
fn write_byte(&mut self, byte: u8) {
// Write to serial port
self.write_serial(byte);
// Write to VGA buffer
match byte {
b'\n' => self.new_line(),
byte => {
if self.column_position >= BUFFER_WIDTH {
self.new_line();
}
if let Some(ref mut buffer) = self.vga_buffer {
let row = BUFFER_HEIGHT - 1;
let col = self.column_position;
let color_code = self.color_code;
unsafe {
core::ptr::write_volatile(&mut buffer.chars[row][col] as *mut ScreenChar, ScreenChar {
ascii_character: byte,
color_code,
});
}
}
self.column_position += 1;
}
}
}
fn write_serial(&self, byte: u8) {
unsafe {
// Wait for transmit holding register to be empty
loop {
let mut status: u8;
core::arch::asm!("in al, dx", out("al") status, in("dx") 0x3FDu16);
if (status & 0x20) != 0 {
break;
}
}
// Write byte to serial port
core::arch::asm!(
"out dx, al",
in("dx") 0x3F8u16,
in("al") byte,
);
}
}
fn new_line(&mut self) {
if let Some(ref mut buffer) = self.vga_buffer {
// Scroll up
for row in 1..BUFFER_HEIGHT {
for col in 0..BUFFER_WIDTH {
unsafe {
let character = core::ptr::read_volatile(&buffer.chars[row][col] as *const ScreenChar);
core::ptr::write_volatile(&mut buffer.chars[row - 1][col] as *mut ScreenChar, character);
}
}
}
// Clear bottom row
let blank = ScreenChar {
ascii_character: b' ',
color_code: self.color_code,
};
for col in 0..BUFFER_WIDTH {
unsafe {
core::ptr::write_volatile(&mut buffer.chars[BUFFER_HEIGHT - 1][col] as *mut ScreenChar, blank);
}
}
}
self.column_position = 0;
}
}
/// Initialize console
pub fn init() -> Result<()> {
let mut console = CONSOLE.lock();
console.init()
}
/// Print function for kernel output
pub fn _print(args: fmt::Arguments) {
let mut console = CONSOLE.lock();
let mut writer = ConsoleWriter(&mut *console);
writer.write_fmt(args).unwrap();
}
/// Print function for kernel messages with prefix
pub fn _kprint(args: fmt::Arguments) {
let mut console = CONSOLE.lock();
let mut writer = ConsoleWriter(&mut *console);
writer.write_fmt(args).unwrap();
}
/// Print informational message
pub fn print_info(message: &str) {
let mut console = CONSOLE.lock();
let mut writer = ConsoleWriter(&mut *console);
writer.write_str("[INFO] ").unwrap();
writer.write_str(message).unwrap();
}
struct ConsoleWriter<'a>(&'a mut Console);
impl Write for ConsoleWriter<'_> {
fn write_str(&mut self, s: &str) -> fmt::Result {
self.0.write_str(s);
Ok(())
}
}