{/* Left side - Game board and controls */}
{/* Game info */}
Current Turn
{gameState.players[gameState.currentPlayerIndex]?.name}
Boneyard
{gameState.boneyard.length} tiles
{/* Game board */} {/* Controls */} {isMyTurn && currentPlayer && ( {selectedTile && (
Selected: {selectedTile.left}-{selectedTile.right} {gameState.boardEnds.length > 0 && (
Board ends: {gameState.boardEnds[0]?.value} (left) | {gameState.boardEnds[1]?.value} (right)
)}
)}
{canDraw && ( )} {validMoves.length === 0 && !canDraw && ( )}
)} {/* Current player's hand */} {currentPlayer && ( )}
{/* Right side - Other players */}