responsive mobile

Signed-off-by: ale <ale@manalejandro.com>
Este commit está contenido en:
ale
2025-11-12 18:00:16 +01:00
padre 9ba21c1b59
commit 863c4bfdaa
Se han modificado 2 ficheros con 58 adiciones y 37 borrados

Ver fichero

@@ -132,22 +132,22 @@ export default function Home() {
<div className="min-h-screen bg-gradient-to-br from-slate-100 to-slate-200"> <div className="min-h-screen bg-gradient-to-br from-slate-100 to-slate-200">
{/* Header */} {/* Header */}
<header className="bg-white shadow-md" role="banner"> <header className="bg-white shadow-md" role="banner">
<div className="max-w-7xl mx-auto px-4 py-4 flex items-center justify-between"> <div className="max-w-7xl mx-auto px-2 sm:px-4 py-3 sm:py-4 flex items-center justify-between gap-2">
<div className="flex items-center gap-4"> <div className="flex items-center gap-2 sm:gap-4 min-w-0">
<h1 className="text-2xl font-bold bg-gradient-to-r from-blue-600 to-purple-600 bg-clip-text text-transparent"> <h1 className="text-xl sm:text-2xl font-bold bg-gradient-to-r from-blue-600 to-purple-600 bg-clip-text text-transparent">
Dominoes Dominoes
</h1> </h1>
{roomId && ( {roomId && (
<div className="hidden sm:block bg-gradient-to-r from-blue-500 to-purple-500 text-white px-4 py-1 rounded-full text-sm font-mono"> <div className="hidden xs:block bg-gradient-to-r from-blue-500 to-purple-500 text-white px-2 sm:px-4 py-1 rounded-full text-xs sm:text-sm font-mono">
{roomId} {roomId}
</div> </div>
)} )}
</div> </div>
<div className="flex items-center gap-3"> <div className="flex items-center gap-2 sm:gap-3">
<button <button
onClick={() => setShowRules(!showRules)} onClick={() => setShowRules(!showRules)}
className="text-gray-600 hover:text-gray-900 text-sm font-medium" className="text-gray-600 hover:text-gray-900 text-xs sm:text-sm font-medium px-2 sm:px-3 py-1 sm:py-2"
aria-label="Toggle game rules" aria-label="Toggle game rules"
aria-expanded={showRules} aria-expanded={showRules}
> >
@@ -155,10 +155,10 @@ export default function Home() {
</button> </button>
<button <button
onClick={leaveRoom} onClick={leaveRoom}
className="bg-red-500 text-white px-4 py-2 rounded-lg text-sm font-semibold hover:bg-red-600 transition-colors" className="bg-red-500 text-white px-2 sm:px-4 py-1 sm:py-2 rounded-lg text-xs sm:text-sm font-semibold hover:bg-red-600 transition-colors"
aria-label="Leave current game" aria-label="Leave current game"
> >
Leave Game Leave
</button> </button>
</div> </div>
</div> </div>
@@ -223,22 +223,22 @@ export default function Home() {
</AnimatePresence> </AnimatePresence>
{/* Main game area */} {/* Main game area */}
<main className="max-w-7xl mx-auto px-4 py-6" role="main"> <main className="max-w-7xl mx-auto px-2 sm:px-4 py-4 sm:py-6" role="main">
<div className="grid lg:grid-cols-[1fr_300px] gap-6"> <div className="grid grid-cols-1 lg:grid-cols-[1fr_300px] gap-4 lg:gap-6">
{/* Left side - Game board and controls */} {/* Left side - Game board and controls */}
<div className="space-y-4"> <div className="space-y-4">
{/* Game info */} {/* Game info */}
<div className="bg-white rounded-lg shadow-md p-4" role="status" aria-live="polite" aria-atomic="true"> <div className="bg-white rounded-lg shadow-md p-3 sm:p-4" role="status" aria-live="polite" aria-atomic="true">
<div className="flex items-center justify-between"> <div className="flex items-center justify-between flex-wrap gap-2">
<div> <div className="min-w-0">
<div className="text-sm text-gray-600">Current Turn</div> <div className="text-xs sm:text-sm text-gray-600">Current Turn</div>
<div className="text-xl font-bold text-gray-800"> <div className="text-lg sm:text-xl font-bold text-gray-800 truncate">
{gameState.players[gameState.currentPlayerIndex]?.name} {gameState.players[gameState.currentPlayerIndex]?.name}
</div> </div>
</div> </div>
<div className="text-right"> <div className="text-right">
<div className="text-sm text-gray-600">Boneyard</div> <div className="text-xs sm:text-sm text-gray-600">Boneyard</div>
<div className="text-xl font-bold text-gray-800"> <div className="text-lg sm:text-xl font-bold text-gray-800">
{gameState.boneyard.length} tiles {gameState.boneyard.length} tiles
</div> </div>
</div> </div>
@@ -253,19 +253,19 @@ export default function Home() {
<motion.div <motion.div
initial={{ y: 20, opacity: 0 }} initial={{ y: 20, opacity: 0 }}
animate={{ y: 0, opacity: 1 }} animate={{ y: 0, opacity: 1 }}
className="bg-white rounded-lg shadow-md p-4" className="bg-white rounded-lg shadow-md p-3 sm:p-4"
> >
{selectedTile && ( {selectedTile && (
<div className="mb-3 text-center text-sm text-gray-600"> <div className="mb-3 text-center text-xs sm:text-sm text-gray-600">
Selected: <span className="font-bold">{selectedTile.left}-{selectedTile.right}</span> Selected: <span className="font-bold">{selectedTile.left}-{selectedTile.right}</span>
{gameState.boardEnds.length > 0 && ( {gameState.boardEnds.length > 0 && (
<div className="mt-1"> <div className="mt-1 text-xs">
Board ends: <span className="font-bold">{gameState.boardEnds[0]?.value}</span> (left) | <span className="font-bold">{gameState.boardEnds[1]?.value}</span> (right) Board ends: <span className="font-bold">{gameState.boardEnds[0]?.value}</span> (left) | <span className="font-bold">{gameState.boardEnds[1]?.value}</span> (right)
</div> </div>
)} )}
</div> </div>
)} )}
<div className="flex items-center gap-3 flex-wrap" role="group" aria-label="Game controls"> <div className="flex items-center gap-2 sm:gap-3 flex-wrap" role="group" aria-label="Game controls">
<button <button
onClick={() => handlePlaceTile('left')} onClick={() => handlePlaceTile('left')}
disabled={!selectedTile} disabled={!selectedTile}
@@ -317,27 +317,27 @@ export default function Home() {
</div> </div>
{/* Right side - Other players */} {/* Right side - Other players */}
<aside className="space-y-4" role="complementary" aria-label="Other players"> <aside className="space-y-4 order-first lg:order-last" role="complementary" aria-label="Other players">
<h3 className="text-lg font-semibold text-gray-700">Players</h3> <h3 className="text-base sm:text-lg font-semibold text-gray-700">Players</h3>
{gameState.players {gameState.players
.filter(p => p.id !== currentPlayerId) .filter(p => p.id !== currentPlayerId)
.map(player => ( .map(player => (
<div key={player.id} className="bg-white rounded-lg shadow-md p-4"> <div key={player.id} className="bg-white rounded-lg shadow-md p-3 sm:p-4">
<div className="flex items-center gap-3 mb-3"> <div className="flex items-center gap-2 sm:gap-3 mb-2 sm:mb-3">
<div className={`w-10 h-10 rounded-full flex items-center justify-center font-bold text-white ${ <div className={`w-8 h-8 sm:w-10 sm:h-10 rounded-full flex items-center justify-center font-bold text-white text-sm sm:text-base ${
player.isAI ? 'bg-purple-500' : 'bg-blue-500' player.isAI ? 'bg-purple-500' : 'bg-blue-500'
}`}> }`}>
{player.name.charAt(0).toUpperCase()} {player.name.charAt(0).toUpperCase()}
</div> </div>
<div className="flex-1"> <div className="flex-1 min-w-0">
<div className="font-semibold text-gray-800">{player.name}</div> <div className="font-semibold text-gray-800 text-sm sm:text-base truncate">{player.name}</div>
<div className="text-xs text-gray-500"> <div className="text-xs text-gray-500">
{player.tiles.length} tiles {player.tiles.length} tiles
{player.isAI && ' (AI)'} {player.isAI && ' (AI)'}
</div> </div>
</div> </div>
{gameState.players[gameState.currentPlayerIndex]?.id === player.id && ( {gameState.players[gameState.currentPlayerIndex]?.id === player.id && (
<div className="bg-green-500 text-white px-2 py-1 rounded text-xs font-semibold"> <div className="bg-green-500 text-white px-2 py-1 rounded text-xs font-semibold whitespace-nowrap">
Turn Turn
</div> </div>
)} )}

Ver fichero

@@ -12,9 +12,28 @@ interface GameBoardProps {
export function GameBoard({ placedTiles, width = 1200, height = 700, className = '' }: GameBoardProps) { export function GameBoard({ placedTiles, width = 1200, height = 700, className = '' }: GameBoardProps) {
const canvasRef = useRef<HTMLCanvasElement>(null); const canvasRef = useRef<HTMLCanvasElement>(null);
const containerRef = useRef<HTMLDivElement>(null);
const [offset, setOffset] = useState<Position>({ x: 0, y: 0 }); const [offset, setOffset] = useState<Position>({ x: 0, y: 0 });
const [isDragging, setIsDragging] = useState(false); const [isDragging, setIsDragging] = useState(false);
const [dragStart, setDragStart] = useState<Position>({ x: 0, y: 0 }); const [dragStart, setDragStart] = useState<Position>({ x: 0, y: 0 });
const [canvasSize, setCanvasSize] = useState({ width, height });
// Handle responsive canvas sizing
useEffect(() => {
const updateSize = () => {
if (containerRef.current) {
const containerWidth = containerRef.current.clientWidth;
const isMobile = window.innerWidth < 640;
const newWidth = isMobile ? containerWidth - 32 : Math.min(width, containerWidth);
const newHeight = isMobile ? 400 : height;
setCanvasSize({ width: newWidth, height: newHeight });
}
};
updateSize();
window.addEventListener('resize', updateSize);
return () => window.removeEventListener('resize', updateSize);
}, [width, height]);
// Auto-center the board on first tile // Auto-center the board on first tile
useEffect(() => { useEffect(() => {
@@ -163,21 +182,23 @@ export function GameBoard({ placedTiles, width = 1200, height = 700, className =
}; };
return ( return (
<div className={className} role="region" aria-label="Game board"> <div ref={containerRef} className={className} role="region" aria-label="Game board">
<canvas <div className="w-full overflow-x-auto">
ref={canvasRef} <canvas
width={width} ref={canvasRef}
height={height} width={canvasSize.width}
className={`border border-gray-300 rounded-lg ${isDragging ? 'cursor-grabbing' : 'cursor-grab'}`} height={canvasSize.height}
className={`border border-gray-300 rounded-lg mx-auto ${isDragging ? 'cursor-grabbing' : 'cursor-grab'}`}
onMouseDown={handleMouseDown} onMouseDown={handleMouseDown}
onMouseMove={handleMouseMove} onMouseMove={handleMouseMove}
onMouseUp={handleMouseUp} onMouseUp={handleMouseUp}
onMouseLeave={handleMouseUp} onMouseLeave={handleMouseUp}
role="img" role="img"
aria-label={`Domino board with ${placedTiles.length} tiles placed`} aria-label={`Domino board with ${placedTiles.length} tiles placed`}
/> />
</div>
{placedTiles.length > 0 && ( {placedTiles.length > 0 && (
<div className="mt-2 text-center text-sm text-gray-600"> <div className="mt-2 text-center text-xs sm:text-sm text-gray-600">
Drag to pan {placedTiles.length} tiles placed Drag to pan {placedTiles.length} tiles placed
</div> </div>
)} )}