PIXI = require('pixi'); module.exports = { map: { background: { url: '/img/a.jpg' }, size: { x: 3872, y: 2592, }, limits: { x: { min: 950, max: -952 }, y: { min: 250, max: -270 } }, objects: [], player: { url: "/img/player.png", dvx: 400, dvy: 400, scale: 6, lives: 8, scale_ratio_divisor: 100, velocity_divisor: 50, sprite: { stop: { up: [ new PIXI.Rectangle(210, 120, 22, 28) ], down: [ new PIXI.Rectangle(30, 0, 22, 28) ], left: [ new PIXI.Rectangle(331, 30, 20, 28) ], right: [ new PIXI.Rectangle(331, 120, 20, 28) ] }, run: { up: [ new PIXI.Rectangle(0, 120, 22, 28), new PIXI.Rectangle(30, 120, 22, 28), new PIXI.Rectangle(60, 120, 22, 28), new PIXI.Rectangle(90, 120, 22, 28), new PIXI.Rectangle(120, 120, 22, 28), new PIXI.Rectangle(150, 120, 22, 28), new PIXI.Rectangle(180, 120, 22, 28), new PIXI.Rectangle(210, 120, 22, 28) ], down: [ new PIXI.Rectangle(0, 30, 22, 28), new PIXI.Rectangle(30, 30, 22, 28), new PIXI.Rectangle(60, 30, 22, 28), new PIXI.Rectangle(90, 30, 22, 28), new PIXI.Rectangle(120, 30, 22, 28), new PIXI.Rectangle(150, 30, 22, 28), new PIXI.Rectangle(180, 30, 22, 28), new PIXI.Rectangle(210, 30, 22, 28) ], left: [ new PIXI.Rectangle(240, 30, 20, 28), new PIXI.Rectangle(271, 30, 20, 28), new PIXI.Rectangle(300, 30, 20, 28), new PIXI.Rectangle(331, 30, 20, 28), new PIXI.Rectangle(360, 30, 20, 28), new PIXI.Rectangle(391, 30, 20, 28) ], right: [ new PIXI.Rectangle(240, 120, 20, 28), new PIXI.Rectangle(271, 120, 20, 28), new PIXI.Rectangle(300, 120, 20, 28), new PIXI.Rectangle(331, 120, 20, 28), new PIXI.Rectangle(360, 120, 20, 28), new PIXI.Rectangle(391, 120, 20, 28) ] }, attack: { up: [ new PIXI.Rectangle(0, 182, 24, 25), new PIXI.Rectangle(27, 178, 25, 32), new PIXI.Rectangle(60, 176, 22, 37), new PIXI.Rectangle(88, 178, 26, 32), new PIXI.Rectangle(114, 180, 33, 26) ], down: [ new PIXI.Rectangle(0, 90, 22, 28), new PIXI.Rectangle(28, 90, 26, 28), new PIXI.Rectangle(59, 87, 24, 33), new PIXI.Rectangle(89, 87, 24, 33), new PIXI.Rectangle(113, 87, 30, 33), new PIXI.Rectangle(144, 87, 34, 33) ], left: [ new PIXI.Rectangle(241, 90, 22, 28), new PIXI.Rectangle(266, 90, 29, 26), new PIXI.Rectangle(295, 90, 32, 25), new PIXI.Rectangle(327, 90, 29, 25), new PIXI.Rectangle(358, 88, 25, 32) ], right: [ new PIXI.Rectangle(241, 180, 22, 28), new PIXI.Rectangle(266, 180, 29, 26), new PIXI.Rectangle(295, 180, 30, 25), new PIXI.Rectangle(327, 180, 29, 25), new PIXI.Rectangle(358, 178, 25, 32) ] } } } } }