load fewer audio files when the screen is smaller
helps speed up the mobile load time
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@ -23,7 +23,15 @@ import {Sampler} from 'sound/Sampler'
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class Sound {
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constructor(){
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this._range = [24, 108]
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// make the samples loaded based on the screen size
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if (screen.availWidth < 750 && screen.availHeight < 750){
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this._range = [48, 72]
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} else if (screen.availWidth < 1000 && screen.availHeight < 1000){
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this._range = [48, 84]
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} else {
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this._range = [24, 108]
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}
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this._piano = new Sampler('audio/Salamander/', this._range)
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@ -36,7 +44,6 @@ class Sound {
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}
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keyDown(note, time=Tone.now(), ai=false){
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if (note >= this._range[0] && note <= this._range[1]){
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this._piano.keyDown(note, time)
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if (ai){
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